Program at a Glance

Time(KST) Programme Content
10:00 ~ 10:30 Best Practices
  • < Moderater >
  • Lee, Jong-Min
  • (University of Science and Technology, Republic of Korea)
  • National Folk Museum of Korea Introducing Exhibition Technique for blind people
    - Exhibition Design for All : Casestudy of “a Year in Korea” from the Nation Folk Museum
  • Yoo, Min Ji
  • (Curator, Exhibition Designer of National Folk Museum, Republic of Korea)
10:30 ~ 10:50 LIVE Q&A
10:50 ~ 11:20
  • The World You Create Becomes Science Museum Goods
    Public Workshop: Science Museum Goods Made by Consumers
  • Lee, Joo Ha
  • (Action Officer of National Science Museum, Republic of Korea)
11:20 ~ 11:40 LIVE Q&A
11:40 ~ 12:40 Lunch Break & Stream Korean Culture Videos
Exhibition on Research Project Deliverables from Capacity Enhancement of Scientific and Cultural Exhibition Service
VR/AR/MR Content Development for Realistic Scientific and Cultural Exhibition
  • VR Content Development for Realistic Scientific and Cultural Exhibition
  • Scientific and Cultural Exhibition VR/AR Content Development for Expanding the Brain Science Value
  • Immersive XR Scientific and Cultural Exhibition System Development for Real-time Interaction
Media Art Content Development for Scientific and Cultural Heritage
  • Content Development for Next Generation Scientific and Cultural Heritage Exhibition by Using AI-based Interactive Media Technology
  • Bronze Mirror Science Exhibition System via Audience Response Projection Mapping
Hands-on Education Program & Content Development for Creative Science
  • Observatory Service Content Development for Astronomy Media Creation and Maker Activity in Responding to Astronomical Observatory 2.0
  • Content Development for Art-Activity based Creative Science Convergence Education
  • Draw Future: 3D Sketching Playground for Science Museum
  • Soft Kinetic Display Technology and Content Development for Creative, Educational and Hands-on Scientific and Cultural Exhibition
  • Development of Virtual-Real Hybrid Exhibit and Confirmation of its Effects for Deeper Embodied Learning of Scientific Principle
Development of Realistic Virtual Science Museum
  • Realistic Virtual Science Museum Development for Virtual Science Museum Platform Supporting Two-way Multi-modal Interaction
Development of Scientific and Cultural Exhibition Operation Technology
Development of GIPS-based Science Museum Exhibition Guide Technology
  • Development of GIPS-based Science Museum Service Integrated Operation Technology
Development of Analysis Solution by Using Audience Bigdata (Exhibition Service)
  • Audience Trajectory Bigdata based AI System for Operating Smart Science Museum
Development of Scientific and Cultural Exhibition based Construction Technology
Technology Development for Scientific and Cultural Exhibition Curation and Exhibition Design Stimulating Five Senses
  • Development of Multisensory Exhibition Framework and Design Guideline for Science Exhibit – “From Seeing to Existing”, “From Observer to Explorer”
  • Technology Development for Scientific and Cultural Exhibition Curation and Exhibition Design Stimulating Five Senses
Conserving Science Museum Exhibit and Building Platform for Sharing Information
  • Conserving Science Museum Exhibit and Building Platform for Sharing Exhibit Information
Joint exhibition of exhibits developed by Korean national science museums
National Science Museum
  • Spinning Zoetrope
  • This is an unrecognizable Zoetrope out of the existing form. Audience can experience 3D movement of it with light and rotation.
  • Nuri Fountain
  • This exhibit embodies how Nuri, the recent homegrown space rocket, was launched.
  • Sundial
  • You can be aware of the time according to shadow which is different from the location of the Sun (Spring Equinox, Summer Solstice, Autumnal Equinox, Winter Solstice)
  • Jacob’s Ladder
  • This exhibit makes plasma resulting from electricity that is generated from a high voltage conductor.
Gwacheon National Science Museum
  • Key & Lock
  • You can see how a key opens a lock through a transparent tumbler-shaped lock, which is made from Acrylic.
  • Dryer
  • This exhibit shows how dryers work including the way of generating hot air.
  • Fan Punkah
  • This exhibit shows how Punkah, the most modern fan, generates wind by using heavy weight.
Gwangju National Science Museum
  • Can liquid dance?
  • This is hands-on exhibit to explain how electric currents make magnetic fields. Audience can change the strength of currents in order to understand the change of the magnetic fields. Along with that, they can see the wave of currents and sound by adjusting to the volume of sound.
  • Can light turn on the light?
  • Audience can see the photoelectric effect by using the source of LED and solar panels and accordingly observe how flowers bloom. Through this, they can understand the principle of the photoelectric effect and see what happens if they block the solar panels.
Daegu National Science Museum
  • Principle of Transmission
  • When audience rotate handles, which of them have contrary gear ratio, they can confirm which one requires more power.
  • Add, Cut, Mixing Color
  • Audience can learn the difference of additive and subtractive color mixture from mixing three colors of light and mixing a color filter.
  • Principle of Bimetal
  • Audience can learn how bimetal applies to home appliances and how materials transform according to thermal strain rates.
Busan National Science Museum
  • Facial Recognition Technology via AI Technology
  • Facial Recognition Technology via AI Technology With APIs of open-source facial recognition and python, information from facial analysis like gender, age and look is displayed.
  • Plasma Tornado
  • This exhibit shows physical characteristics of plasma.
National Youth Space Center
  • Air Rocket Launch Pad
  • This exhibit shows two-dimensional movement of a vehicle in gravitational fields. Audience can find physical factors by adjusting to rates of fire, angles and height.
Korea Science Center & Museum Association
  • Singing Tesla
  • This exhibit helps understand the principles of boost and discharge of electricity by observing spark changes according to frequency of Tesla coil, an electrical resonant transformer circuit designed by Nikola Tesla.
  • Thor’s Hammer
  • Audience can experience the principle of electromagnet through the story of Thor, God of thunder and storms, and his weapon, Hammer.
  • Let’s take a closer look
  • Audience can increase excitement and curiosity on the microscopic world by observing diverse samples including materials, insects and meteorite under a microscope.
*Contents are subject to change depending on circumstances.