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Plenary Sessions
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Abstract
Three Layers to Consider in Game Archiving
Object
The material foundation of a game, including its hardware, software, and execution environment. This is the domain that traditional archives have primarily focused on.
Interaction
Games are completed through players' actions and choices. Therefore, the ways in which a game interacts with its players also constitute an essential object of preservation.
Relationship
The core experience of games often emerges through cooperation and competition with other players, as well as through communities and metagame activities. These social relationships should therefore be documented and preserved alongside the game itself.
Biography
· 2024–Present, Director, NEXON Museum, NEXON Space
· 2017–2024 Team Leader of Exhibition Team, NEXON Museum, NEXON Space
· 2013–2015, Brand PR Team Manager, Brand Communications Division, NXC
· 2008–2013, Assistant Manager, HRD Team, NEXON Korea